It is not a mystery that Microsoft has hidden many of the features designed for the native games of the Xbox Series X but, on June 25, 2020, the American company published an article just to talk in detail about this topic.

The games with the sticker “optimized for Xbox Series X” have, in fact, been completely rebuilt to run on the platform, and therefore have better features than the versions for Xbox One. More precisely, we talk about the elimination of loading times, increased visual effects, a next-generation GPU that allows better DirectX raytracing and even certain products brought up to 120 FPS.

Microsoft has informed that the titles optimized for Xbox Series X can be of two categories: that is, the works created within mind mainly the fourth generation of Xbox, or those released previously but that have improved to work as well as possible.

The American company has therefore published the list of products currently confirmed with this optimization:

  • Assassin’s Creed Valhalla
  • Bright Memory Infinite
  • Call of the Sea
  • Chivalry 2
  • Chorus
  • Cyberpunk 2077
  • Destiny 2
  • DiRT 5
  • FIFA 21
  • Gears 5
  • Halo Infinite
  • Hitman 3
  • Madden NFL 21
  • Marvel’s Avengers
  • Outriders
  • Scarlet Nexus
  • Scorn
  • Second Extinction
  • The Ascent
  • The Medium
  • Vampire: The Masquerade – Bloodlines 2
  • Yakuza: Like a Dragon

Speaking in slightly more detailed tones, the improvements listed above will be allowed thanks to DirectX 12 Ultimate, with accelerated hardware support DirectX raytracing – the first-ever made for consoles – which gives some games brighter and more realistic environments.

This means that we will see increasingly accurate reflections and a more realistic lighting, in addition to the fact that we will listen to 3D acoustics in real-time during the gameplay. In addition, optimized games will aim to achieve 60 stable FPS with 4K resolution.

Some titles in particular, such as Dirt 5, will even allow reaching 120 FPS for even more dynamic action, more precise controls, and ever greater realism. Finally, the uploads will be virtually eliminated thanks to Xbox Velocity Architecture technology. Thanks to the internal structure of the Xbox Series X, therefore, players will be able to spend less time waiting and more to play.

Waiting to find out more details about the exclusive titles in the July event, we point out that Phil Spencer has no worries after the presentation of PlayStation 5.